The Algae Lurker is the first monster for the "Green Sea"-Setting which I'm working on right now. They're defining for one specific region within the Green Sea. This region will be described in a later post. The region desciption will also include the source of their existence.
These green abominations lurk in the algae covered coast and travelling ways of the green sea. They attack only from ambush. Sometimes they lure their prey into traps.
Their lairs are usually coastal caverns or the ruins of a sunken buildings.
If an Algae Lurker has gained enough knowledge, it will become an Algae Lurker Omega.
If something or someone with divine power enters their territory they want to destroy it, no matter what it will take to achieve this.
Algae Lurker
- Leader: May have a leader of 4HD.
- Absorb Knowledge: The absorbtion takes up to the number of HD in turns. Thereafter the creature receives the THACO, class abilities and skills of their victims, if their own isn't better. They abhor divinity and don't absorb them.
- Wet Habitat: Away from a wet habitat, they will sustain only 1d6 hours. After that are completly dried out, which will cuase their death.
- Hoard: Only have treasure type C when encountered in their lair.
- Abhor divinity: They are effected by the Turn Undead ability, but can only be turned not destroyed from it.
Algae Lurker Omega
- Language and Spells: 40%; 2 x 1st level, 2 x 2nd level, 2 x 3rd level
- Absorb Knowledge: The absorbtion takes up to the number of HD in turns. Thereafter the creature receives the THACO, class abilities and skills of their victims, if thier own isn't better. They abhor divinity and don't absorb this kind of knowledge.
- Create Offspring: If the prey that is absorbed only has knowledge already known by the Algae Lurker Omega, it can create an Alage Lurker. The creation of one offspring takes 1 hour.
- Wet Habitat: Away from a wet habitat, they will sustain only 1d6 hours. After that are completly dried out, which will cuase their death.
- Abhor divinity: They are effected by the Turn Undead ability, but can only be turned not destroyed from it.